banner



Wie Bekommt Man In Warframe Atlas Waren

Update 30.5 (2021-07-06)

  • Fixed the Paradiso and Sigma Series Chest and Shoulder Plates floating away from Atlas Prime with the Blade of the Lotus skin equipped.

Update 30.3 (2021-05-25)

  • Added a dual wield custom HUD offset handling for Atlas.

Hotfix 29.10.8 (2021-03-31)

  • Fixed a script error when casting Atlas' Tectonic.

Update 29.5 (2020-11-19)

  • Bulwark: Performs AOE Slash when damaged by enemies. AOE damage based on the amount of Health lost.
  • Gave Atlas a little more height on his backflip in his animation idles. You'd think he wouldn't need it because he has no neck, but it needed to be done.

Hotfix 29.0.8.1 (2020-09-10)

  • Fixed Atlas' Rumblers no longer Petrifying enemies in radius when casting Rumblers if you replace the Petrify ability via Subsumed ability.

Update 28.3 (2020-08-12)

  • Warframe Blueprint and Component costs from Simaris have been reduced by 50%!

Hotfix 28.2.1 (2020-08-01)

  • Fixed a script error when casting Atlas' Petrify ability.

Update 28.1 (2020-07-08)

Xoris Interaction Changes

Certain Warframe Abilities and Exalted weapons will now reset the Melee Combo Counter only if the Xoris is being used. The overwhelming Damage output of certain Warframe Abilities was not our intention with an infinite Melee Combo weapon, and the conversation of 'Xoris or you're doing it wrong' is greatly restrictive in terms of player choice.

Warframe Abilities / Exalted Warframe weapons affected by this are:

  • Atlas Landslide

The full breakdown can be read here.

Hotfix 28.0.3 (2020-06-12)

  • Fixed Mods that give base Damage (e.g. Pressure Point) not applying to Atlas' Landslide.

Update 28.0 (2020-06-11)

  • Fixed Atlas not playing their full body animation when equipping an Arch-Gun.

Hotfix 27.5.4 (2020-05-20)

  • Augment: Passive - Mod TT 20px.pngRubble Heap

Hotfix 27.4.1 (2020-05-01)

  • Fixed a script error when casting Atlas' Petrify ability.

Hotfix 27.3.11 (2020-04-09)

  • Fixed Atlas' Passive preventing Atlas from having any collision in Jordas Golem fight.
  • Fixed an error that would occur when the game was determining attack logic for Atlas Rumblers.

Update 27.3 (2020-03-24)

  • Atlas' Immovable Passive now also applies to Staggers.

Hotfix 25.8.1 (2019-10-09)

  • Atlas Prime's Rumblers will maintain their Primed appearance even if another Atlas Skin is equipped on him.
    • The only exception is if the Atlas Karst Skin is equipped, as it has Rumblers of its own.

Hotfix 25.8.0.1 (2019-10-02)

  • Atlas Prime's Tectonics rock wall now has a Primed appearance!
  • Fixed inability to use Warframe Abilities / Transference if Atlas' Titanic Rumbler Augment Mod is activated due to bindings.

Update 25.8 (2019-10-01)

  • Introduced Atlas Prime.
Warframe Looting Ability Changes

Warframe Loot Abilities will again be able to yield multiple-drops from already looted corpses. A single enemy can be looted by at most one Ability from each group - which is how it worked before, this just clarifies it. Warframe Looting Abilities have been split into separate functionality groups for clarity:

  1. Loot while alive: Ivara
  2. Loot petrified: Atlas
  3. Loot on death: Wukong, Khora, Hydroid. An enemy can only be killed once, they can't 'die' multiple times.
  4. Loot corpse: Nekros, Chesa

These changes stem from a bigger conversation that was addressed yesterday regarding not providing closure on the Loot Frame changes from The Jovian Concord. All the information can be found here: https://forums.warframe.com/topic/1131506-the-mod-booster-and-free-to-play/

Changes:

  • Atlas' Rumbler summons will now create a burst of rocks when summoned/destroyed.

Hotfix 25.7.4 (2019-09-05)

  • Further decreased the max size of Atlas' Rumblers ever so slightly so they no longer get caught in certain doors.

Update 25.7 (2019-08-29)

  • If you freeze enemies with things like Frost, Atlas, or Gara's abilities, you can now immediately apply other Status Effects! Before these powers would prevent Status Effects from being added. Read more on that here: https://forums.warframe.com/topic/1119134-cold-status-effects-how-they-block-new-status-effects-coming-changes/
  • Fixed Atlas' Titanic Rumbler Augment making his Rumblers too big to fit through the doors. As reported here: https://forums.warframe.com/topic/1122613-atlas-titanic-rumbler-augment-makes-rumbler-too-large-to-go-through-doorway/

Hotfix 25.6.3 (2019-08-14)

  • Added Arsenal Ability videos for Atlas.
  • Fixed a crash when re-casting Atlas' Rumblers.

Update 25.6 (2019-08-08)

Titanic Rumbler - Rumblers Augment - Atlas
  • Increase to damage and speed
  • Re-triggering the power will activate the taunt, as well as cause a knockdown effect

Update 25.0 (2019-05-22)

  • Cephalon Simaris now sells Blueprints given during quests in his Offerings! This allows you to purchase these items in the event that you've accidentally sold them.

Update 24.6 (2019-04-04)

  • Having a 'signature' weapon now actually benefits you!
    • Tekko: Additional 6% status when wielded by Atlas.
  • Removed "cast on ground" requirements for the following Warframe abilities:
    • Atlas Tectonics
  • Atlas' Passive now prevents him from being affected by abilities and weapons that push or pull (e.g. Terra Embattor Moa mines)

Update 22.17 (2018-03-28)

  • Fixed a script error that occured when casting Atlas' Rumblers or when his Rumbles died.

Hotfix 22.16.5 (2018-03-21)

  • Fixed a script error that can occur when picking up Rubble generated by Atlas' Petrify ability.

Update 22.15 (2018-03-07)

  • Fixed enemies Petrified from Atlas' Rumbler cast/Path of Statues Augment not dropping Rubble when killed.

Hotfix 22.14.2 (2018-03-02)

  • Fixed Atlas only getting 50 Rubble from Petrified enemies when it should be 75.

Update 22.14 (2018-03-01)

  • Vacuum now sucks up Atlas' Rubble!
  • The Operator can no longer pick up Atlas' Rubble due it to breaking the custom HUD.
  • Fixed Atlas' Rubble not having any physics, which resulted in Rubble floating in the air if that Petrified enemy died there.
  • Fixed 'ARMOR' not being localized in Atlas' custom HUD.

Hotfix 22.13.1 (2018-02-15)

  • Fixed Atlas' Rubble sticking around if you switch your Warframe in the Simulacrum Arsenal while Rubble is on your Atlas

Hotfix 22.12.4 (2018-02-13)

  • Fixed a script error when casting Atlas' Rumblers ability.

Hotfix 22.12.3 (2018-02-12)

  • Reduced the decay rate of Atlas' Rubble by half.
  • Fixed Enemies petrified by Atlas' Path of Statues Augment Mod not dropping Rubble.
  • Fixed a script error when casting Atlas' Tectonics.

Update 22.12 (2018-02-09)

  • Rubble (new mechanic)
    • Comes from killing petrified enemies. Atlas collects rubble to restore his health, or temporarily increase armor if already at max health. Rubble has a singular decay. Picking up more rubble delays the decay for a brief time.
  • Landslide
    • Killing petrified enemies with Landslide generates bonus rubble. We have also increased the contact radius at max rank from 1.5m to 2m.
  • Petrify
    • Can use Petrify on Tectonics' bulwarks to increase rolling velocity and damage. Can also be cast on Rumblers to heal them for a % of max health.
    • Petrify is now a single cast instead of a channel ability, instantly Petrifying enemies in front of you regardless of level! https://gfycat.com/gifs/detail/bonybrokenappaloosa .
    • Ore Gaze Augment is now 25% effective at max rank.
    • Petrified enemies take increased damage from all sources.
  • Rumblers
    • While casting, creates an AoE around Atlas that will petrify any enemy that comes close.
    • Rumblers create rubble when they expire, based on how much health they had.

Hotfix 22.1.1 (2017-10-27)

  • Made the smoke on Atlas Graxx helmet more visible, especially when in the Arsenal.

Hotfix 21.0.9 (2017-07-17)

  • Improved enemies for targeting Atlas' Tectonic Bulwarks so they shouldn't get stuck (at least as often).
  • Fixed being able to use Atlas' Tectonics Bulwark to prevent Defectors from bulwalking through doorways. The Bulwark wall now detects Defectors and the wall will collapse.
  • Fixed a case where Atlas' Tectonic Bulwark walls can have weird targeting from enemies, causing them to either not see the wall or attack it in incorrect ways (eg. shooting it when they can melee it).

Hotfix 20.4.1 (2017-05-04)

  • Fixed a possible script error with Atlas' Petrify.

Hotfix 20.2.3 (2017-04-19)

  • Atlas' custom HUD is now affected by the HUD scaling sliders in the Interface options.

Update 20.0 (2017-03-24)

  • Changed Atlas' Rumblers HUD marker from objective to Allied NPC.

Hotfix 19.10.1 (2017-02-14)

  • Energy will now be refunded when the target dies between cast and effect on Landslide.

Hotfix 19.0.2 (2016-11-12)

  • Fixed Atlas' Rumbler names showing up as a file-path.

Update 19.0 (2016-11-11)

  • Fixed an issue with the Rota Syandana not fitting properly when using the Shikoro Atlas Helmet.

Hotfix: Recurring Dreams 1 (2016-11-03)

  • Fixed being able to desecrate Nekros' Shadows and Atlas' Rumblers in the Jordas Verdict.

Hotfix: The Silver Grove 4 (2016-08-25)

  • Augment: Fixed Atlas Landslide130xDark.pngLandslide augment being able to petrify himself if he's radiation proc'd.

Update: The Silver Grove (2016-08-19)

  • Augment: Landslide - Mod TT 20px.pngPath of Statues

Update: Specters of the Rail (2016-07-08)

  • Fixed strange Melee Weapon holster positions on Atlas.

Update 18.7 (2016-03-30)

  • Fixed badge placements on Atlas.

Hotfix 18.5.5 (2016-03-08)

  • Fixed weird positioning of Staff Melee weapons on Atlas.

Update 18.5 (2016-03-04)

  • Landslide now have a 0.8x energy multiplier per successive hit.

Hotfix 18.4.7 (2016-02-04)

Update 18.4 (2016-01-22)

  • Fixed Grineer Guardsmen not being able to properly attack Tectonics rock wall.

Update 18.1 (2015-12-16)

  • Fixed Rumblers repeating their spawn animation when being shot at while being created.

Hotfix 18.0.8 (2015-12-11)

  • Fixed Rumblers not properly playing destruction audio FX when unsummoned early.

Update 17.8 (2015-10-21)

  • Fixed Atlas being able to fire weapons while punching during Landslide.
  • Fixed Tectonics rock wall being scannable.

Update 17.7 (2015-10-14)

  • Fixed Tectonics being unable to go through Frost's Snow Globe.
  • Fixed a crash caused by Tectonics interaction with continuous fire weapons.
  • Fixed Petrify applying stone textures to the Corpus security cameras.

Hotfix 17.6.2 (2015-10-08)

  • Landslide now has improved damage scaling based on the Mods of your Melee weapons.
  • Rumblers health is now affected by Health and Shield Mods.
  • Rumblers armor is now affected by Armor and Strength Mods.
  • Rumblers base armor has been increased to 500.
  • Landslide proc chance and crit multiplier have been increased.
  • Tectonics health is now affected by Atlas' armor rating.
    • Tectonics starts invulnerable and absorbs any damage for a certain period, just like Frost's Snowglobe.
  • Fixed Tectonics boulder not doing damage to enemies when cast by Clients.
  • Fixed Tectonics boulder not dragging ragdolled enemies with it while rolling.
  • Fixed Tectonics boulder not hitting ragdolled enemies once launched.
  • Audio FX on Stone Gaze have been tweaked.

Hotfix 17.6.1 (2015-10-07)

  • Allies can now walk through Tectonics.
  • Fixed Rumblers not dying when entering Nullifier bubbles.
  • Fixed an effect from Equinox's Rest being frozen solid from Petrify.

Hotfix 17.5.5 (2015-10-05)

  • Fixed Petrify having an unusual effect on the Eximus ice shield.
  • Fixed players being able to use weapons while spamming Landslide.

Hotfix 17.5.3 (2015-10-02)

  • Armor increased to 450.
  • Fixed Tectonics toggling not always working as intended.

Update 17.5 (2015-10-01)

  • Introduced.

Wie Bekommt Man In Warframe Atlas Waren

Source: https://warframe.fandom.com/wiki/Atlas

Posted by: buchananrettest1984.blogspot.com

0 Response to "Wie Bekommt Man In Warframe Atlas Waren"

Post a Comment

Iklan Atas Artikel

Iklan Tengah Artikel 1

Iklan Tengah Artikel 2

Iklan Bawah Artikel